The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm the charge.
Satchel charges rust stone floor.
Both the high external stone wall and gate require 10 satchel charges to be destroyed.
Satchel charges may not explode instantly and can dud in which case they need to be reignited in order to blow up.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
4 hours 10 min stone pickaxe.
12 min 15 sec stone pickaxe.
Crafting a satchel charge requires.
In order to craft a satchel charge you need the following resources.
1 hour 2 min 30 sec stone pickaxe.
10 hours 25 min stone hatchet.
Also even though it was stated tossing a satchel or c4 directly onto a lock not applying damage to the parent entity e g.
4 hours 20 min 41 sec stone hatchet.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
Once a satchel charge has been stuck to an object it will automatically arm itself.
26 min 4 sec stone hatchet.
However rust can be a bit odd when it comes to applying explosive damage based on distance placement radius etc.
The satchel charge is a midgame raiding tool that can be used to destroy player made buildings for the purpose of entering and looting another player s base.