I ve made this guide with the help of this analytic data on scythe from hundreds of games.
Scythe player mat agriculture.
They do not tend to be the most militaristic of forces with a distinct lack of combat cards at the start of the game.
It s not unheard of that other combos can win in say 15 turns if they get a convenient objective and or good early encounter but that s the exception rather than the norm.
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However they can hold.
So i have no doubt that these strategies are some of the best that can be used in the game.
Due to the speed at which an experienced player can finish a game of scythe with the following faction mat player mat combinations they are banned except when used by brand new scythe players during their first game.
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The mat is 36 x 28 which makes it larger than the standard board giving more room for a.
For reference most mat pairings were designed to play to about 17 20 turns to win.
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The agricultural player mat in scythe has some solid features that most players find easy to utilize.
The rusviet union are the red faction in scythe starting off on the far right hand side of the board.
The agricultural player mat starts a player off with 4 popularity and 7 coin with a turn priority of 5.
The game is very strategic with some element of luck in the player mat and faction combos that can be drawn.
You may choose the same section on your player mat as your previous turn s.
If you want to play the nordic kingdoms as an offensive force during a game of scythe then the strategy becomes a game not of colonisation like with the defensive strategy but one of conquest.
It has potential to build up a decent economy but does it s best work on the move.
If you draw into either of these combinations during setup return your player mat to the pool and gain another.
Playing the nordic kingdoms offensively.
It s strongest column is bolster enlist as both power and enlist are potentially achievable stars and getting closer to two stars in one action is highly valuable.